Alles was in dem Thread steht:
ALTER! Warum kommt da immer ein Bild wenn ich doch den reddit thread verlinken will?
Der Tweet selbst ist schon auch richtig und schön zusammengefasst und vor allem der letzte Satz trifft es so gut. Was ich sonst noch aus dem Thread gelernt habe.
Activision hat sich ein Patent eintragen lassen dass Anfänger in die selben Lobbys kommen mit Leuten die Store Bundles gekauft haben um zum Kauf animiert zu werden. 
Das unterstützt nur wieder die Theorie die schon länger herum geht dass man automatische einfachere Lobbys bekommt wenn man im Store etwas kauft.
Just imagine if they tried making Warzone good…and updating the map frequently. It would be the most popular game by far and the best BR to date.
Yet they choose to ignore it and actively ruin it. It’s irritating.
I don‘t fully agree, CW integration is a disaster but I think warzone is dying a slow death of inaction
Even ignoring CW:
There‘s always been 1 insanely OP meta loadout in warzone - that‘s already bad.
What’s worse is that everyone pretty much HAS to run this loadout because SBMM forces everyone to do so
But hey, at least there’s fair fights thanks to SBMM right?! Nope, the devs sprinkle the map with RNG bullshit like stopping power and dead silence that cannot be countered , they make insanely hard shifting circles , they turn buy station stuff into world drops because we all love RNG, they don’t fix a skin that’s obviously broken , and they do jack shit about the cheating which is just everywhere these days.
Aaand The map is a bore , nothing changes
I cannot understand the developers business plan.
Do they sit in meetings and discuss how the community is constantly frustrated with stim glitches/cheaters/roze skins/gun balance etc because the evidence suggests that they don’t.
They created an absolutely brilliant game so you have to give them credit, but the communication with it’s players and reactivity to problems has been nothing short of diabolical.
If you’re still asking this you’re so off base with reality. You’re conflating design philosophy and business plans. They’re mutually exclusive but one dictates the other. The devs aren’t framing the business plan lmao.
Do you honestly believe they’re allocated sufficient time to collaborate, design and implement healthy game design??? Using that as a driving principal to the game? Of course not.
Activision’s primary focus is money, and putting out the minimum viable product. And that’s what we’re getting. It’s not an issue with the Devs.
Its baffling how bad this season has been. The zombies event is the most spectacularly underwhelming thing that they could’ve done and it came at the cost of bunkers, subways, and easter eggs.
If they tried… Hmm
That would look like:
- Activision allowing the devs to implement the changes that the community is asking for, rather than what is going to squeeze the most money out of it for the next update. (More people will play your game and spend money on it, if it’s fun, balanced, and enjoyable to play)
- Bimonthly (twice per month, think 1st and 15th) weapon balancing and tweaks
- Acknowledgement that the game has been pretty trash since the CW integration, with a massive TTK creep problem.
- Ability to immediately vault broken guns/equipment/items that allow glitches (frag, stim, vehicles that allow clipping though walls etc.)
- Hiring of a well known, competent community manager (think JGOD, XclusiveAce, WhosImmortal, Driftor, TrueGameData, etc.)
- Monthly ground loot and chest updates. Rather then twice per season. Or better yet, have the loot pool rotate with every weapon balance update as mentioned above.
- Introduction of a ranked playlist (think Apex) as well as a severe reduction in SBMM in pubs. (TTK, power creep, cheating, and a load of other issues would need to be addressed before this one)
- Weekly communication about an anti-cheat and ban waves
- Actual investment in a proper anti-cheat
- Ability to select which data center you’re connected to.
- More impactful map changes an balancing. Not saying they need a new map every 6 months, but a wholesale change to Verdansk, like blowing up Downtown, or The Dam rupturing, should have happened around Christmas or so, IMO.
- Overall acknowledgement that you’re actively listening to the community and providing general communication about upcoming bug fixes, weapon balance, cheaters, upcoming game updates, etc.
Ich will hier nicht jedes mal schreiben wie schlecht das Spiel mittlerweile ist. Aber ich kann einfach nicht anders. Die letzten viermal die wir gespielt haben waren wortwörtlich unspielbar. Roze Skins die dich aus dem nichts wegmähen mit zwei Salven aus der AUG. Gestern wusste ich ohne scheiß 4-5 mal ganz einfach nicht woher ich gekillt wurde. Erst in der Killcam konnte ich es sehen. Entweder wegen dem verschissenen Roze Skin den man in Gebäuden sowieso nicht erkennt oder weil jemand kurz seine AUG durchgeladen hat. Und wenn das nicht passiert ist war man eben wieder komplett chancenlos gegen die Waffe ohne Nachteil, der FFAR.